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[No Longer Available] Dawn of the Dead (35 Project #3)
#52
(2019-06-08, 02:30 PM)zoidberg Wrote: in this podcast Jost Vacano describes shooting Robocop almost exclusively with fluorescent tubes (Kino Flos and on location lighting). Problems can arise for sure when differing light sources are used within a scene, and similarly certain desirable 'looks' can be obtained as well.

Kino Flos (at least modern ones) don't have a noticeable green cast and aren't really comparable to normal household/supermarket fluorescent lights in that aspect. We had some at the uni and they mimic daylight rather well. They're also more expensive than normal fluorescent tubes, which is probably why most places go for the cheap variant, considering that it looks mostly okay to the human eye.

The Kino Flo tubes alone are more expensive, but I'm not even sure if you could operate them just by plugging them straight into a wall outlet like normal tubes, since they are designed to not even flicker for example. The way they are generally used is with a very expensive device (like 🔍https://www.mbfshop.de/de/licht/fluoresc...-univ-230u) that can regulate their intensity without affecting white balance.

Sorry if I'm just saying stuff you all already know, as I so often tend to. Big Grin You didn't give a timestamp and I'm too lazy to listen to 30 minutes of podcast to find the full context of what you were quoting. Smile
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Messages In This Thread
RE: Dawn of the Dead Regrade - by PDB - 2018-04-17, 03:15 PM
RE: Dawn of the Dead Regrade - by DoomBot - 2018-04-17, 12:51 AM
RE: Dawn of the Dead Regrade - by applesandrice - 2018-04-17, 02:11 AM
RE: Dawn of the Dead Regrade - by Tylerdurden389 - 2018-04-17, 03:28 PM
RE: Dawn of the Dead Regrade - by PDB - 2018-04-17, 03:45 PM
RE: Dawn of the Dead Regrade - by LucasGodzilla - 2018-10-28, 08:14 AM
RE: Dawn of the Dead Regrade - by PDB - 2018-11-16, 11:04 PM
RE: Dawn of the Dead (35 Project #3) - by bronan - 2018-11-16, 11:25 PM
RE: Dawn of the Dead (35 Project #3) - by X5gb - 2019-02-08, 10:57 PM
RE: Dawn of the Dead (35 Project #3) - by PDB - 2019-06-05, 06:06 PM
RE: Dawn of the Dead (35 Project #3) - by Turisu - 2019-06-07, 01:45 PM
RE: Dawn of the Dead (35 Project #3) - by PDB - 2019-06-07, 02:04 PM
RE: Dawn of the Dead (35 Project #3) - by bronan - 2019-06-07, 03:13 PM
RE: Dawn of the Dead (35 Project #3) - by PDB - 2019-06-07, 03:50 PM
RE: Dawn of the Dead (35 Project #3) - by Turisu - 2019-06-07, 04:26 PM
RE: Dawn of the Dead (35 Project #3) - by PDB - 2019-06-07, 04:46 PM
RE: Dawn of the Dead (35 Project #3) - by bronan - 2019-06-07, 04:46 PM
RE: Dawn of the Dead (35 Project #3) - by Turisu - 2019-06-07, 05:01 PM
RE: Dawn of the Dead (35 Project #3) - by bronan - 2019-06-07, 05:04 PM
RE: Dawn of the Dead (35 Project #3) - by deleted user - 2019-06-08, 04:03 AM
RE: Dawn of the Dead (35 Project #3) - by deleted user - 2019-06-08, 04:15 AM
RE: Dawn of the Dead (35 Project #3) - by deleted user - 2019-06-09, 05:17 AM
RE: Dawn of the Dead (35 Project #3) - by X5gb - 2019-06-08, 04:40 PM
RE: Dawn of the Dead (35 Project #3) - by bronan - 2019-06-09, 05:08 AM
RE: Dawn of the Dead (35 Project #3) - by bronan - 2019-06-09, 05:18 AM
RE: Dawn of the Dead (35 Project #3) - by Turisu - 2019-06-09, 08:29 AM
RE: Dawn of the Dead (35 Project #3) - by bronan - 2019-06-11, 11:23 PM
RE: Dawn of the Dead (35 Project #3) - by deleted user - 2020-04-11, 10:34 PM

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