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2017-11-20, 06:59 AM
(This post was last modified: 2017-11-20, 07:48 AM by Doctor M.)
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2017-11-20, 08:50 PM
(This post was last modified: 2017-11-20, 08:55 PM by BronzeTitan.)
I wondered if it was split screen or just titling (I'm big on style).
So zooming in really close, I see the difference between DeHalo_alpha before and after. The original halo-ing also has JPEG artifacts (?) that may be from the DVD or/and from the .JPG save. (I always save to .PNG so as not to introduce additional artifacting.)
I'm using an old wanna-be Photoshop-style paint program ( Jasc Paint Shop Pro). It works well with only a few glitches, which I know and maneuver around.  The Histogram function (with it's individual R-G-B settings) is used to test my approaches to fixes. If I need special curvatures, I use the Curves function ( R-G-B again) with an eyedropper for precise curve-point settings. ( Avisynth doesn't have a one-for-one process to translate my single-frame tests to it's video processing ... I think.) I try to keep away from any other functions as I don't know exactly what they are doing to the spectrum, but will use them for quick testing of a picture.
And speaking of which, I like stronger color that I think was always a Disney trademark, especially in all the "classic" animations. Therefore I tried pushing up the R contrast to increase only the red saturation (and having to retweak the high & low points to black & white again). It's probably not the right way to increase it's saturation, but I haven't delved into that part of spectrum manipulation, yet. Here's the results of that test (open in a new tab for full size) . .
The first set is your original captures, the second and third sets are my previous G-B settings with the updated R adjustments. The most saturated (as seen in the hair color) is my favorite setting.
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The skin tones look so much better too.
Now to figure a way to accurately choose some colors and to get it into the film.
As far as artifacts, the original had a lot of compression artifacts/mosquito noise. I didn't want to start cleaning that up until I was serious about considering a restoration of sorts.
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2017-11-22, 04:56 AM
(This post was last modified: 2017-11-22, 07:12 AM by Doctor M.)
I see what you mean about the green. The second Tinker Bell shot has her dress starting to blend into her legs like the Diamond Edition.
On the whole, very pleasing though.
Edit: Wow, I just noticed that your tweaked colors look awfully close to the 1990/1 laserdisc now. The LD might be a bit too yellow, but it's otherwise much closer to that than the Platinum and Diamond colors.
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2017-11-25, 10:12 PM
(This post was last modified: 2017-11-25, 10:13 PM by Doctor M.)
I'll be honest, most of what you're doing is over my head. I like what I'm seeing and wouldn't mind working on this or letting someone else.
I think once you hit the Platinum and Diamond editions, too much damage has been done.
Can you make any suggestions on what the next step is? What could be a guide for the proper colors and how to actually get those colors into AVISynth or something besides a photo editing program?
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2017-11-26, 02:43 AM
(This post was last modified: 2017-11-26, 03:23 AM by BronzeTitan.)
I use the Histogram manipulate as a proof-of-concept guide. Depending on how that goes, one could seond-guess what they might've done to put the film into it's present state. If successful, that can be used as a guide for Curves to fine tune it, like with the too-strong low-end green.
Using that approach for Curves, I first checked for areas of crush and blown primaries (RGB). These pictures had some of that from Red being pushed down for their bluish result. The first thing I did was to lock-down the picture to the 16-235 range. In this case, the lowest value of each R-G-B was moved up to 16 (shown as "0,16). The highest value was moved down to 235 in each, too (shown as "255,235). Note that I use the minimum number of points to approximate the Histogram's curve, just o guide the curve. Trying to "micro-manage" it will generate unwanted artifact-colors in odd places.
Then I looked around to see what needed tweaking (like the strong, low-end green) and other wrong coloring, of which I found. Normally, that's where I stop. But here, I wanted to expand a little of the near bottom of the spectrum to show some of the detail in the shadows that had been pushed together. (Since my monitor is not calibrated, I don't know if this last setting was a valid adjustment. It seems to look a little better on my end.) I didn't want to adjust each R-G-B individually, so I used the RGB-curve, which applies one setting equally to all. Here are those settings . .
. . and here is the resulting comparison (open in a new tab for full-sized) . .
I miss the loss of the super-green Peter Pan costume. Oh, well, that's the trade-offs. So, correction is do-able. Probably the real next step is getting a hold of some original source(s) to guide what colors should be.
If Avisynth fails to have a filter to handle the settings data (I've looked and can't find one that just takes the numbers and runs), there is a really good VirtualDub filter that can do it (and it's interactive, too!). I'll look for where and then come back with a link.
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