UAR - ULTIMATE ASPECT RATIO™
What is the UAR - Ultimate Aspect Ratio™?
It is an unconventional aspect ratio to represent a motion picture, using sources taken from different media, in an axis-aligned polygon enclosed inside a conventional aspect ratio screen.
How does it work?
If a motion picture is displayed in a screen with a different aspect ratio than the original – e.g. a film on tv, a 4:3 show on a 16:9 tv – there are different methods to do it. Of course, if the aspect ratio of both screens are the same, nothing will (should) be done, and the motion picture will be displayed “as is”.
Letterbox
Display A/R: 1.78:1 (or 16:9) < Source A/R: 2.35:1 If the display A/R value is lower than the source A/R, black bars will be added on top and bottom sides of the picture. This method preserves the whole image AND the original intended aspect ratio.
Pillarbox
Display A/R: 1.78:1 (or 16:9) > Source A/R: 1.33:1 (or 4:3) If the display A/R value is higher than the source A/R, black bars will be added on the left and right sides of the picture. This method preserves the whole image AND the original intended aspect ratio.
Pan & Scan
Display A/R: 1.33:1 (or 4:3) < Source A/R: 2.35:1 If the display A/R value is lower than the source A/R, the only way to avoid black bars is to choose the most important part of the actual shot, and discard the rest. This method does NOT preserve the whole image NOR the intended aspect ratio – as you can see in the bottom picture…
Open Matte (or Full Screen)
Display A/R: 1.33:1 (or 4:3) < Source A/R: 1.85:1
Display A/R: 1.78:1 (or 16:9) < Source A/R: 2.35:1
If the display A/R value is lower than the source intended A/R, but a full frame version exists, is it possible to show the whole picture to “fill” the screen. This method preserves the whole image BUT NOT the original intended aspect ratio. Sometimes the full frame version is not available in the consumer market, but only at production level; with it, it could be possible for example to produce several versions with different aspect ratios; if someone would like to see as much picture as possible, there are two possibilities:
- Obtain the original full frame version – if still exist, and is possible to obtain it
- Make a “patchwork” using different versions that exist in the consumer market.
Theoretical examples
“Ideal” UAR – both versions fill the horizontal and vertical space:
More real example – one source fills the vertical space, while the other leaves black space on the left and right sides:
Here one source fill the horizontal space, and the other leaves black space on top and bottom of the image:
Wrong application of the UAR method; all four sides have black spaces, while only one axis should have them:
Practical examples:
It is possible to get UAR using not only two, but also three different sources!
(all images are 640 pixel wide only to be visually uniform, but some have the wrong UAR)
More examples here: http://ultimateaspectratio.ga/comparisons
Conclusion
Albeit there is any movie released in UAR, there are many fan projects in progress using this fascinating new aspect ratio; main problem is that the aspect ratio of each source is not fixed, but variable, and it will be really hard to adjust a whole movie scene by scene or shot by shot or, in the worst cases, frame by frame!
(note: of course, colored thin lines will not appear in the final version of a movie release in UAR...)
A “good reason” to use this technique:
http://www.avsforum.com/forum/34-hdtv-pr...ost3926009
EDIT: From the end of February 2018, I'll stick with the UAR acronym instead AAP-AR (but it's just the same thing, of course), because it's shorter and easier to remember - I decided that "U" stands for Ultimate, but can stand also for Unified, Unhortodox, Unreliable and so on...