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UHD BD to BD?
(2018-09-29, 11:40 AM)MrBrown Wrote: Just startet to try ripbot.
I got PRoblems with "Solo", failing at the beginning of the demuxing. Maybe because of the seamless branching.

I haven't experienced that yet, even with Gladiator seamless-branched disc, apart from the sync issue that MakeMKV fixed. I suggest you make the remux first, and then use it in RipBot264.
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I am somehow not very fond of MakeMKV, and uninstalled it quickly after first checking its gui, and features...
I want to avoid using that software at all.
"Never cut a deal with a dragon..."
- Old Shadowrun wisdom
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(2018-09-29, 03:05 PM)MrBrown Wrote: I am somehow not very fond of MakeMKV, and uninstalled it quickly after first checking its gui, and features...
I want to avoid using that software at all.

I'm with you there, but for another reason: in 20+ days, it'll ask me to enter a license number that I don't want to buy. I just wish eac3to would suffice.
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MakeMKV is free whilst in beta mode. There's a key code posted on the forum that allows you to continue using it.
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Thanks given by: Beber
Over on the german forum someone posted sceenshots of Predator at default contrast showing one of the scenes with blown highlights and at 0.9 looked alot better. In regards to Patriot Games, the contrast increase should work.

Note: Cont 1.2 was no good for Patriot Games, highlights were blown e.g detail on a lit lampshade (black lines) was gone. Decided on 0.98 for now even though I think it maybe still to dark. Await your findings Beber.
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Thanks given by: Beber
This is another way to do HDR to SDR
I get real time playback (no encoding needed)

My Rig is a i7 3770k with 32 ddr3 ram and a rx480 (although its only really the CPU that gets a workout)
Using Windows 10 64bit and the following software -
MPC-BE 64bit - https://www.videohelp.com/software/MPC-BE (MADVR - http://www.madvr.com/)
Avisynth+ (64bit Version) - https://github.com/pinterf/AviSynthPlus/releases
FFMS2 - https://github.com/FFMS/ffms2/releases
JPSDR - https://forum.doom9.org/showthread.php?t=174248
DGTonemap Filter - http://rationalqm.us/mine.html
AVSresize (64bit Variant) - https://forum.doom9.org/showthread.php?t=173986


Here is a basic install guide if you need it -

Download MPC-BE 64bit - https://www.videohelp.com/software/MPC-BE and install.

Install Avisynth+ (64bit Version) - https://github.com/pinterf/AviSynthPlus/releases I recommend the AvisynthPlus-MT-*****-with-Vc_redist.exe variant.

Download FFMS2 - https://github.com/FFMS/ffms2/releases .7z (your going to need 7zip if you don’t already have it installed ) and move the FFMS2.avsi and contents of the 64bit folder to your AVIsynth Plugin folder (Normally C:\Program Files (x86)\AviSynth+\plugins64+)

Do the same again for JPSDR Avisynth plugin pack - https://forum.doom9.org/showthread.php?t=174248
(Download the 'Binaries' link) I used the 64 bit version in the 'Release_W7_AVX2' folder as it matched my processor.

DGTonemap Filter - http://rationalqm.us/mine.html 5th link down.

And finally for AVSresize (64bit Variant) - https://forum.doom9.org/showthread.php?t=173986 (Just the contents of the 64bit folder)

Copy the following code and create a txt file using notepad.

Code:
SetFilterMTMode("z_ConvertFormat", MT_MULTI_INSTANCE)
ffms2("NAME OF FILE", atrack=-1, cachefile = "somefile.ffindex")
Spline36ResizeMT(1920,1080,SetAffinity=false)
z_ConvertFormat(pixel_type="RGBPS",colorspace_op="2020ncl:st2084:2020:l=>rgb:linear:2020:l", dither_type="none")
DGHable()
z_ConvertFormat(pixel_type="YV24",colorspace_op="rgb:linear:2020:l=>709:709:709:l",dither_type="ordered")
PreFetch(4)
Change "NAME OF FILE" (keeping the " ") to the name of your video file (with file extension eg "Predator.mkv")
Change the 'PreFetch' value in the () on the last line to the number of cores in your processor, I have 4 logical cores and 8 threads. When I used (8) to take advantage of my threads I got stuttering!
Change the file extension .txt to .avs and move to the same directory of the video your playing.

Double click on the .avs file to begin playback. (Associate .AVS files with MPC if needed)
Note. There will be a slight delay an playback in the the first instance due to FFMS2 creating its cache file.

[Image: 77E.jpg]

This is just a 2160 to 1080p and HDR to SDR conversion, and stays in 10bit.
I also adjust ‘Levels’ for a bit of color correction ect but there are many more things that can be added to the script.
I also use MAD-VR as the video renderer in MC-BE. It has its own HDR to SDR conversion but I turn that option off.
Also the audio track can also be changed if needed with the ‘atrack=-1’ command in line 2 of the script.

To keep this post on topic, here is the above script with a added line to bring the video into a more BD compliant state.
Code:
SetFilterMTMode("z_ConvertFormat", MT_MULTI_INSTANCE)
ffms2("NAME OF FILE", atrack=-1, cachefile = "somefile.ffindex")
Spline36ResizeMT(1920,1080,SetAffinity=false)
z_ConvertFormat(pixel_type="RGBPS",colorspace_op="2020ncl:st2084:2020:l=>rgb:linear:2020:l", dither_type="none")
DGHable()
z_ConvertFormat(pixel_type="YV24",colorspace_op="rgb:linear:2020:l=>709:709:709:l",dither_type="ordered")
ConvertBits(8).Converttoyv12()
PreFetch(4)
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Thanks given by: X5gb
Thanks CSchmidlapp.

Installed as per your instructions and get this in MPC-BE 64:

[Image: wEYn6M5.jpg]

Any suggestions.
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(2018-09-30, 09:09 PM)X5gb Wrote: Thanks CSchmidlapp.

Installed as per your instructions and get this in MPC-BE 64:

[Image: wEYn6M5.jpg]

Any suggestions.

Strange. I must of missed something!
Try replacing the line with 'spline64resize(1920, 1080)'

EDIT: I missed a plug-in. Ive amended the OP Smile and added a few more instructions. Although spline64resize(1920, 1080) should work as well.
It might be worth me breaking down the script and explaining what plugin connects to each line and what it does.
Thanks for the heads up X5gb
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Thanks given by: X5gb
Thanks again.

First added the plugin pack and got this:

[Image: TJ8dP0T.jpg]

so changed the line to this: spline64resize(1920, 1080)

and now get this:

[Image: o4Ds249.jpg]

Any further suggestions, thanks.

Note: Fixed it, dgtonemap.dll needed to be added to plugins folder. Unfortunately my pc is a little slow for realtime playback.
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Thanks given by: CSchmidlapp
(2018-09-30, 11:29 PM)X5gb Wrote: Thanks again.

First added the plugin pack and got this:

[Image: TJ8dP0T.jpg]

so changed the line to this: spline64resize(1920, 1080)

and now get this:

[Image: o4Ds249.jpg]

Any further suggestions, thanks.

Note: Fixed it, dgtonemap.dll needed to be added to plugins folder. Unfortunately my pc is a little slow for realtime playback.

What can I say, Im on fire today! Ive missed another filter!!! Sorry bud.

Im unsure about the spline64resizeMT error!

Ive updated OP with new instructions.

What processor do you have?
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