2021-03-22, 11:38 PM
Have been doing some experiments with tonemapping and all sorts of stuff. Came up with something that I think works pretty well and I think I'll render out Justice League with it.
A little teaser:
Official SDR:
![[Image: fv3I2Bey_t.png]](https://thumbs2.imgbox.com/03/fd/fv3I2Bey_t.png)
My tonemap from the HDR:
![[Image: 0Jw5THgv_t.png]](https://thumbs2.imgbox.com/75/42/0Jw5THgv_t.png)
It combines a few ideas I've had. One about removing green cast via a (possibly?) scientifically reasonably accurate method by shifting the white point in a cone-based color space and also an idea I've been working on in getting a little bit of a "film look" out of digital footage, which should mostly only slightly affect how the colors are rendered etc. Creates a bit of a "smooth" image feel imo.
A little teaser:
Official SDR:
![[Image: fv3I2Bey_t.png]](https://thumbs2.imgbox.com/03/fd/fv3I2Bey_t.png)
My tonemap from the HDR:
![[Image: 0Jw5THgv_t.png]](https://thumbs2.imgbox.com/75/42/0Jw5THgv_t.png)
It combines a few ideas I've had. One about removing green cast via a (possibly?) scientifically reasonably accurate method by shifting the white point in a cone-based color space and also an idea I've been working on in getting a little bit of a "film look" out of digital footage, which should mostly only slightly affect how the colors are rendered etc. Creates a bit of a "smooth" image feel imo.