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2025-06-15, 12:59 AM
(This post was last modified: 2025-06-15, 01:05 AM by 2001CluelessDianogas.)
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Also if you added +3dB or +6dB to the file LFE itself you'd get insane clipping on Cinema TDS trailer/THX/intro files.
I think that is only if you have the plug-in create LFE itself, which you probably should not do anyway.
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And I'm actually getting same LFE level as Schorman's direct Cinema DTS processor recorded output (after he applied -3dB to the surrounds).
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2025-08-12, 03:26 AM
(This post was last modified: 2025-08-12, 03:52 AM by LucasGodzilla.)
So a general question regarding the whole attenuation process.
So because a +6 DB boost in the LFE for mixes like Tenet would clip the peaks, one could conservatively instead lower all other tracks by -6 DB to preserve the LFE as-is (turning the mix from 16-bit to 17.5 bit to account for the -9 DB in the surrounds).
However, in theory, if one were to try encode the mix in a 24-bit DTS-HD MA with the dialnorm set to -25 DB instead of the default -31 DB, would this possibly fix the issue of the mix playing back too low?
Similarly, I wonder if this could be used to handle the unorthodox Mulholland Drive situation, where you do the expected -6 DB attenuation for the period, and then set the dialnorm to -22 DB to compensate for Lynch's instructions.
I've been trying to do a bit of testing with this but I haven't been able to find a way to properly measure how the dialnorm affects the mix, since desktop players like VLC and MPC-HC seem to just bypass it. It's actually rather bizarre where I can see the dialnorm was applied according to the encoder's log but I can't find any way of checking / testing the metadata on the actual resultant DTS-HD.
Does anyone know if this is one of those situations where the metadata only applied to actual hardware setups or is there something else going on that I don't know about regarding the way DTS-HD MA handles dialnorm?
Furthermore, on the subject in general, does anyone have any thoughts on the practicality of this solution? It's certainly at least a thought when the other options are letting it clip or having 32-bit Float PCMs, but I'm not sure if I'm just barking up the wrong tree here.
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I’ve been thinking about this lately too. If using Foobar to decode, could you decode to 32-bit floating point and adjust as needed? Would this do a better job? I keep meaning to test it but I just haven’t.
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Welp, I just tried a sample of a track that had known clipping in the center when decoding straight to 16-bit. I did 32-bit and it's not there. I then lowered surrounds accordingly by -3dB, boosted LFE by 6dB, and then lowered the entire track 3dB before encoding back to 24-bit LPCM.
The results look nice. My cinema is in a transition so I cannot test but I'd be curious to see how well this works. It would be far easier to run at reference with that -3dB attenuation. My goal is to never over process or color the original track but this seems to look right now. Much more right than before. If this is true, goodness sake, there's a lot of projects I'd have to redo.
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2025-08-12, 05:22 AM
(This post was last modified: 2025-08-12, 07:22 AM by LucasGodzilla.
Edit Reason: Tested 64-bit Float output with Foobar2000
)
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If DTS-6AD decodes with the same volume peak for L,C,R as foobar so why you care about the clicks. I am considering to buy DTS-6AD so i will do some tests!
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