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Total Recall 35mm Regrade
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| Sorcerer (1977) LD PCM |
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Posted by: IcePrick - 2017-01-06, 02:04 AM - Forum: Requests, proposals, help
- Replies (28)
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Anybody have this Laserdisc?
http://www.lddb.com/laserdisc/02992/12009/Sorcerer
The Blu-ray 5.1 remix is quite revisionist, even more so than most 5.1 remixes, most notably *SPOILER ALERT* by adding a gunshot sound effect to the final shot.
If someone happens to have the LD and can rip the audio, then I hereby express interest in seeing it ripped and synced to the Blu-ray.
EDIT: I'm seeing now that the French BD has an English Stereo option. Don't know if it's the original mix or a downmix. If it's the former, then the LD might not be necessary.
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| Hi |
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Posted by: Darkbluesky - 2017-01-01, 12:20 PM - Forum: Presentation
- Replies (5)
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Hello
I have just registered with the new year! I am interested in restoration from laserdiscs and VHS, mainly cartoon related and for beter preservation. I did know of you thanks to a post referring to PanUp in other forum, so I came quickly here and discovered a lot of interesting threads.
Well, we'll see what I can learn and even maybe contribute, but I am fairly new in the restoration.
Tx
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| Some thoughts about this year |
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Posted by: spoRv - 2016-12-31, 07:40 PM - Forum: Everything else...
- Replies (3)
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Every end of the year I think about what's happened during the previous twelve months, trying to find the best things to remember, and errors to avoid; here I would write something about fan projects. - everyone wants you to release your project as soon as possible, and obtain it immediately, but few ones want to help; I always say that a simple "go on", or even a critic if constructive, may seems a little thing, but could be important for us to keep going on
- leaving a project behind sometimes is beneficial, because it clears our minds and, when we will be back, we often have fresh ideas and techniques
- every day I discover something new that will help to fix, enchance, change, reconstruct a given movie; when it could be important for the community, I share the idea, technique, method, script, whatever - even if often nobody seems to care...
- some old friends from other forums, and brand new members, have joined us lately; this is very positive for us all, not only for their projects, but also for their personal thoughts and inputs
- I must stop to continue to start new projects without releasing the previously started ones... my promise for the 2017 is that I will (try to) change that!

I wish an Happy New Year to everyone!
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| DeFade function |
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Posted by: spoRv - 2016-12-31, 12:35 AM - Forum: Script snippets
- Replies (4)
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Code: ###########################################################################################
### DeFade: recovers the faded part of a clip ###
### ###
### Usage: DeFadeIn(clip,frames) and DeFadeOut(clip,frames) ###
### ###
### The frames number includes the most near to the unfaded, and the nearest to black ###
### Nearest black frame(s) suffers of banding ###
### ###
### AviSynth script made by Gavino, using Motenai Yoda's method - Created: 2016-12-29 ###
### Original idea: spoRv - reference: http://forum.doom9.org/showthread.php?t=174140 ###
### ###
### Creative Commons 4,0 - Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ###
### Link to the licence page: https://creativecommons.org/licenses/by-sa/4.0/ ###
###########################################################################################
function DefadeOut(clip c, int frames) {
c
Animate(framecount-frames-1, framecount, "Defade2", 1.0, 0.0)
}
function DefadeIn(clip c, int frames) {
c.reverse
Animate(framecount-frames-1, framecount, "Defade2", 1.0, 0.0)
reverse
}
# Helper function to be animated by Defade()
function Defade2(clip c, float div) {
mx = 1.0/div
c.mt_lut(expr="x 128 - "+string(mx)+" * 128 +", yexpr="x 16 - "+string(mx)+" * 16 +",u=3,v=3)
}
To be perfect, if should include also the frame number where the defade should start; but I'm too lazy to do that, so it's up to you - waiting for your modifications!
Happy New Year!
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